brmtaylor.com admin wrote:In that case, we'll need something to differentiate the bowlers or else there's no strategic benefit to having spinners or seamers in the squad.
1. Possibly, a 20% weighting added to seamers for games played on "Normal" pitches and a 20% weighting added to spinners for games played on "Poor" pitches? That way we have some more strategy involved in team selections.
2. I think it would also be good if the captains can target certain players. For instance, each captain is allowed to choose 1 "development" player before a match, whose weightings would be increased by 10%. That way a captain is not penalised too much if they choose to give a young player game time. A player like Sauramba for example doesn't have a stellar record right now, but if you chose to make him a development player then he might have a decent shot at improving his record.
3. Likewise, the opposition captain can choose one "targeted" player (someone who their bowlers will give a lot of chin music or the batsmen will attack

) whose weighting would be reduced by 5%. Some more strategy for the captains... do they try and reduce the influence of a good player, offset the influence of a development player, etc?
What do the franchises think of these ideas?
How does everyone want me to rate the players: recent form; career; or both?
What we need is a transparent formula, so we can just make a script and the captains type in their chosen XI and it will generate the ranking points automatically. It will make it completely scientific and unobjective.
There's a third consideration too - the simulated form. If we only base the players rankings on domestic and international statistics, then their ranking points will never change from match to match. So there's no reason for franchises to change their teams too much irrespective of the results (outside of seamers vs spinners as mentioned above). If we take simulated form into account then team selection becomes an important strategy. But because domestic and international form will change whenever a real match is played, it doesn't necessarily mean a franchise will want to de-list a player that doesn't perform well in the simulations.
Just throwing some stuff out there to see what will stick... 45% international form, 35% domestic form, 20% simulated form (half of each group being "recent form", so 22.5% recent international form and 22.5% overall international form, etc). Given the way international players dominate the domestic scene it's probably not too skewed? Now what the make up of each percentage is... strike rate, average, highest score, best bowling figures, what subset is allocated to recent form... that's a whole new discussion I guess?